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Below you can see the changelog, which were made on 5.4.8 for 2.5 last months, from 13.10.16 to 29.12.16:

 

Status: applied for all realms.

 

General:

 

- Fixed a common problem when doors didn't open after killing the bosses in some dungeons.

- Fixed saving of resources (mana, energy, etc) after the death.

- Fixed the definition of the main stats by specialization for Enhancement Shaman and Mistweaver Monk.

- Fixed problems with obtaining the achievements, where the criterion devided Horde and Alliance (for example: "Trick or Treat" in Azeroth).

- Fixed damage calculation for the attacks by left hand for mobs.

- Fixed DynamicObject displaying in whichever is player friendly to DynObject's owner or not (for example: Smoke Bomb).

- Visibility is now updated in a radius of 10 meters, once per second, rather than by overall timing for players who have stealth \ invisibility.

- Fixed a possible exploit with farming of honorable kills at momentary resurrection.

- Now with the successful roll of bonus loot better things might be dropped.

- Pets will now properly receive Melee, Ranged, Spell Hit rating from owner with their's calling and with updating of these ratings by the owner.

- Fixed an invite to the chat channel and displaying of the players in the channel.

- Added rewards for achievements: The Zandalari Prophecy Rumbles of Thunder Gods and Monsters

- Fixed the achievements: Explore Southern Barrens 20 Dungeon Quests Completed E'ko Madness

- Improved the logic of inclusion seasonal quests (such as the Darkmoon Faire).

- Fixed a calculation of the energy regeneration from the haste.

- Fixed handling of criteria for some achievements in the dungeons.

- Fixed loading of mobs equipment from the last Pandaria content.

- Fixed bugs with raid profiles.

- Fixed performance of seasonal quests that do not require any conditions (just to accept it and to complete) if the character have doing the quest in the past year.

- Fixed a calculation of the attack speed for hunter's pets and for DK's ghouls.

 

- Fixed 6 reasons of server crash.

 

Instances and raids:

 

Siege of Orgrimmar:

 

- Norushen:

* Fixed an exploit with Corruption aura.

* Fixed Manifestation of Corruption mob spawn from Frayed

* Fixed timer of Burst of Anger

 

- Sha of Pride:

* Fixed an exploit with Pride aura.

 

- Iron Juggernaut:

* Fixed damage done to player from Crawler Mine Blast.

* Fixed spawn of Crawler Mine in siege mode.

 

- Thok the Bloodthirsty:

* Fixed a bug with energy boost.

* Fixed Acceleration aura reset at the beginning of 2nd phase.

* Fixed a bug, when trash before a boss could resurrect in 5 minutes after its death.

* Fixed a bug, when boss stayed in chains after wipe and instance reload.

* Added loot.

* Fixed boss health amount for 25 people mode.

* Fixed possibility to get keys from cages at 25 people mode.

 

- Galakras:

* Flames of Galakrond now will be applyed at random player, not depending on distance.

 

- Immerseus:

* Boss will interrupt casting spells.

* Fixed a bug, when Contaminated Puddle and Sha Puddles moved slowly.

* Fixed possibility to heal Contaminated Puddle by Monk spheres.

* Fixed decreasing damage of Erupting Sha depending on puddles health amount.

* Fixed increasing damage of Sha Residue

* Fixed radius of Sha Splash damage.

* At transient phase Sha Eruptions will move to boss pool.

* Decreased the size of Corrosive Blast cone.

* More work over casting spells next to Contaminated Puddles.

* Decreased move speed of Purified Puddle

 

- Pandaren Spoils:

* Fixed using spells of Kun-Da

* Fixed using spells of Zu Yin

* Fixed using spells of Jun-Wei

* Fixed using spells of Xiang-Lin

* Fixed a bug, when one box could be used more than once in a short time.

* Added forged in battle items to loot.

 

- General Nazgrim:

* Fixed spawn of additional mobs when boss reaches 10% of maximum health.

 

- Siegecrafter Blackfuse:

* Fixed a bug, when player died from falling on conveyor line.

* Fixed a bug, when boss did not attack players.

* Fixed Energized Defensive Matrix

* Fixed work of shockwave missile turrets.

* Fixed work of crawler mines.

* Fixed work of Laser turrets.

* Fixed work of Electromagnet.

* Fixed Lasers and Magnets and Drills! Oh My!

* Fixed range of actions for Shockwave Missile

* Added loot.

* Fixed an exploit with Electrostatic Charge aura.

* Fixed inscreasing damage done to Shredders depending on Electrostatic Charge aura.

 

- Paragons of the Klaxxi:

* Implemented boss script (with loot).

 

- Garrosh Hellscream:

* Implemented boss script (with loot).

 

Others:

 

- Fixed an exploit with possible control of bosses.

- Added NPC before Paragons of the Klaxxi.

- Added Gate-Crasher Sav'ah

- Added Windreaver Tar'rath

- Added Grand Master Alchemist Ki'xen

- Fixed a bug with entrance scene to Siegecrafter Blackfuse

- Fixed an exploit that allowed to interrupt casts of bosses by taking them into textures.

- Added missing equipment to mobs.

- Added Kor'kron Reaper

- Added Ichor of Y'Shaarj.

- Added undefined

- Fixed disappearing of Manifestation after killing the summoner.

- Fixed bugs with loot when players got less items.

- Fixed bugs with opening doors.

- Fixed possible bugs with event activation.

- Implemented heroic mode of raid, 8 bosses available.

 

World bosses:

 

A Celestial Experience:

 

- Yu'lon:

* Fixed often damage from Jadefire Blaze

 

Ordos:

 

- Added bonus loot.

 

Mogu'shan Vaults:

 

- The Spirit Kings:

* Shield of Darkness won't proc from DoTs anymore.

 

Serpentshrine Cavern:

 

- Fixed possibility of fishing in the instance.

Throne of Thunder:

 

- Fixed bonus loot from bosses.

- Council of Elders:

* Fixed an exploit with boss farm.

The Arcatraz:

 

- Fixed door opening after killing bosses in heroic mode.

 

Scarlet Halls:

 

- Implemented scripts of mobs and bosses in the instance.

 

Arena and BG:

 

- Battle Fatigue should be permanent at BG and arenas + it is now applied when you enter arena, not after the gates open.

- Fixed getting deserter for leaving arena with /afk.

- Fixed stack of Wild Mushroom in starter room of arena and BG, should reset after start.

- Fixed position of Shadow Sight for Dalaran Sewers and Blade's Edge Arena.

- Implemented asynchronous pet loading (optimization).

- Implemented multithreading work of mych cross-server functions (optimization).

- Fixed client crash.

- Fixed display of arena frames if one of players refused to join.

- Fixed horde and alliance players amount ins BG statistics, could be incorrect before.

- Fixed a bug, when players could join arena or BG with deserter aura.

- Fixed player log out processing.

- Fixed arena selection for maneuver, now will be selected the one that a player chose.

- Another try to fix a bug with objects display.

- Arena frames should be displayed only if all players are at the arena.

- Fixed leaving arena using the eye on a minimap or /afk command.

- Player will get Deserter for rejecting arena/rated BG invitation. Will not work for simple random BG.

- Fixed leaving from maneuvers using /afk.

- Fixed display of players that left BG in a list.

- Fixed an exploit at The Eye of the Storm, that allowed to teleport to your base with a flag by jumping into the abyss.

 

- Fixed 4 reasons of cross-server crash.

 

Spells and Talents:

 

Monk:

 

- Fixed Healing spheres (usual and from mastery), shouldn't heal a target with full health.

- Fixed PvP power bonus for Life Cocoon

- Fixed Glyph of Water Roll

- Fixed Glyph of Spirit Roll

- Fixed all known problems with Ring of Peace

- Players copy from Transcendence now disappears after a players moves 100 yards from it

- Fixed range of spell Legacy of the Emperor

- Rushing Jade Wind and Ring of Peace no longer ignore LoS.

- Fixed Disable when using on Death Knight.

 

Paladin:

 

- Fixed a bug with combat using Beacon of Light and Eternal Flame

- Fixed triple healing from Eternal Flame when paladin heal self while Guardian of Ancient Kings is active.

- Spell Beacon of Light shouldn't keep paladin in combat, when HoT heal someone in party.

- Healing from Beacon of Light shouldn't changed by heal modifiers.

- Blinding Light no longer ignore LoS.

- Fixed Glyph of Inquisition.

- Fixed Glyph of Hammer of the Righteous

- Fixed a bug, when Grand Crusader did not proc due to enormous cooldown.

- Fixed Glyph of Burden of Guilt, shouldn't apply on target with Deterrence

- Fixedhttp://db.pandawow.me/?spell=63223.

 

Mage:

 

- Fixed a bug, when Invisibility was not removed by Sap if it was applied in the first seconds.

- Spellsteal should dispel Earth Shield and Backdraft not steal them.

- Fixed stack for talent Temporal Shield

- Damage against Mirror Image should increased by PvP power.

- Fixed health amount of Mirror Image.

- Fixed diminishing group for Combustion

- Fixed abuse of proc Pyroblast!

- Shatter now affects on Frozen Orb aswell.

- Spell Freeze will no longer proc Fingers of Frost if spell didn't hit a target due to immunity.

- Fixed a bug, when spell Fingers of Frost didn't proc, while mage was under Fear effects.

- Fixed a bug, when Ring of Frost under effect of Presence of Mind instantly freeze a target, without delay.

- Fixed Glyph of Counterspell.

- Fixed Glyph of Infernal Blast.

- Fixed a bug, when after remove of Glyph of the Unbound Elemental pet model remained the same.

- Fixed Glyph of Arcane Language

- Fixed all known problems with spell Alter Time

- Fixed a bug, while Ring of Frost is active, player couldn't get Presence of Mind.

- Recieved damage now can interrupt Invisibility.

- Fixed a bug, when using Mirror Image reset the current target even for allies.

- Fixed spell proc Ice Ward

- Fixed the time between healing a target, that is under effect of Polymorph

- Fixed aura remove Fingers of Frost now consumes on cast, instead of hit.

- Fixed a bug, when Ring of Frost didn't interrupt while receive periodic damage.

- Fixed all known problems with pet spell Water Bolt

- Fixed interrupt Invisibility from DoT's, when damage was fully absorbed, but invisibility was still interrupted.

- Fixed a bug, when mage did not get Fingers of Frost from Freeze, if one of targets did not have immune and other had..

 

Warrior:

 

- Fixed a bug, when 4P bonus from Gladiator's Battlegear didn't increase a movement speed after cast Heroic Leap

- Fixed a bug, when Deep Wounds was applied even on spell miss.

- Fixed all known bugs with spells: Mocking Banner Demoralizing Banner and Skull Banner

- Fixed a bug, when Charge and Intervene didn't interrupt, if warrior receive a crowd control effect.

- Bloodbath no longer proc on self.

- Fixed 4P T15 bonus Plate of the Last Mogu

- Fixed interaction of Spell Reflection and Death Grip

- Fixed a bug, when Glyph of Die by the Sword didn't work in fury spec.

- Fixed huge delay between landing and damage using Heroic Leap

- Fixed a bug, when Spell Reflection reflect knockback spells.

- Fixed proc of Glyph of Raging Wind

- Fixed proc conditions Glyph of Raging Wind should proc only from Glyph of Raging Wind

- Fixed speed of Heroic Leap

 

Druid:

 

- Fixed level of summoned NPC by spell Force of Nature in feral spec.

- Now druid can't use Barkskin, when nature school is locked.

- Fixed a bug, when after cast of Genesis spell Rejuvenation lose ticks

- Fixed a bug, when effect of Soul of the Forest didn't work on allies.

- Fixed all known bugs with spell Wild Mushroom.

- Fixed interaction Soul of the Forest with Genesis

- Fixed a bug, when after the first cast Symbiosis it couldn't be used again, before relog.

- Treants, that summoned by spell Force of Nature, now have owner Attack power, Spell power, PvP power and mastery.

- Fixed a bug, when some spells passed through Cloal of Shadows from Cloak of Shadows[/url]

- Fixed Symbiosis for death knights

- Efflorescence now does not let into combat.

- Fixed Heart of the Wild for cat and bear form.

- Spell Nature's Vigil shouldn't deal damage to invisible targets.

- Fixed Glyph of Skull Bash

- Fixed flying speed using Wild Charge

- Disorienting Roar now correctly removes Prowl

- Fixed increasing duration of spell Rip using Ravage!

- Fixed a bug, when Glyph of Cat Form was working always.

- Fixed a bug, when Storm Bolt passes through Deterrence that was recieved by Symbiosis.

- Fixed spell Mirror Image and Glyph of Cat Form that was recieved by Symbiosis.

- Treants from Force of Nature will no longer cast on target Dazed

- Fixed a bug, when after dispel Faerie Swarm slow effect still remained.

- Fixed Glyph of Blooming.

 

Priest:

 

- Fixed all known bugs with spell Dominate Mind

- Touch of the Grave shouldn't interrupt Holy Word: Chastise

- Wound Poison shouldn't affect Guardian Spirit

- Fixed a bug with Divine Insight when was possible to apply two the same Power Word: Shield

- Fixed all known bugs with Lightwell

- Guardian Spirit should be affected by PvP power and Battle Fatigue

- Fixed a bug, when Mass Dispel with glyph, didn't dispel such effects as Ice Block on a large distance.

- Spells Dragon's Breath and Disorienting Roar will no longer remove Spectral Guise

- Fixed a bug, when 2P set bonus Gladiator's Investiture procs, even if it wasn't equipped.

- Fixed calculation for all absorb shields, critical strike chance shouldn't affect them.

- Fixed a bug, when Psyfiend can use Psychic Terror on target in stealth.

- Now, if shadow school is locked, then Dispersion locked aswell.

- Player of Mending now affected by PvP power

- Spell Grace shouldn't affect absorb amount from Power Word: Shield

- Fixed Divine Aegis.

- Fixed delay for Void Shift

- Absorb from Spirit Shell now affected by Dampening

- Fixed interaction Void Shift and Leap of Faith with mage that under effect Ice Block

- Fixed Glyph of Levitate

- Fixed Glyph of the Heavens

- Fixed using Guardian Spirit if priest is under crowd control effects, but also in stun.

- Fixed many bugs with spell Psyfiend

- Foxed a bug, when Guardian Spirit didn't heal in fear effects.

- Fixed a bug with Glyph of Shadow

- Fixed Glyph of the Heavens

 

Death knight:

 

- Fixed a bug, when Conversion canceled, if DK got Crowd Control effect.

- Fixed attack power coefficient for spell Death and Decay

- Fixed parry chance for DK.

- Fixed a bug, when Death Grip the main cast was passes a check, but the second not, and spell didn't work.

- Many fixes for Dancing Rune Weapon

- Fixed a bug, when Conversion didn't heal a DK when he was under crowd control effects.

- Fixed a bug, when with Conversion, cpell Blood Boil and bonus from Prideful Gladiator's Dreadplate Gauntlets didn't work.

- Fixed important bug, when DK talent Runic Corruption increases RPPM from items by several times.

- Fixed a bug, when Dark Succor procs from all spell, not only from Death strike.

- Glyph of Death's Embrace shouldn't proc, when cast on target with full health.

- Unholy Blight no longer ignore LoS.

 

Shaman:

 

- Fixed damage amount, that required for break Hex

- Fixed a bug, when Fire Elemental Totem and Earth Elemental Totem puts allies in combat

- Fixed Glyph of Spirit Wolf

- Fixed Glyph of Wind Shear

- Fixed Glyph of Astral Fixation

- Fixed a bug, when Windwalk Totem didn't have a model.

- Fixed Glyph of Eternal Earth

- Earthgrab Totem no longer ignore LoS.

- Fixed Glyph of Cleansing Waters.

- Fixed Glyph of Spirit Raptors

- Earth Elemental Totem and Fire Elemental Totem when they are in combat, will put a shaman in combat aswell.

 

Rogue:

 

- Now Vanish correctly working with Subterfuge, if rogue receive AOE damage.

- Fixed Glyph of Recovery

- FIxed Glyph of Blurred Speed

- Subterfuge should not proc whe player under effect Vanish.

- Spells Hemorrhage Rupture and Garrote no longer remove Stealth from DoT damage.

- Fixed working Anticipation from Revealing Strike when it addded 1 combo point with a 20% chance.

- Cloak and Dagger no longer working, if rogue used Shadow Dance

- Fixed a bug, when after using Vanish rogue instantly turn back into combat. Added delay for half second.

- Smoke Bomb should apply own effect instantly and without delay.

- Fixed a bug, when rogue can't use a stealth anymore after getting under Flare, with enabled Vanish.

- Fixed a bug, when Vanish sometimes didn't remove a combat.

 

Warlock:

 

- Fixed Glyph of Fear.

- Fixed Glyph of Hand of Gul'dan

- Unbound Will spell should remove silence effect (for example from Garrote).

- Fixed a bug, when Command Demon worked more than once and went to diminishing.

- Changes in rules for copying spells by using Havoc Now spells of Command Demon and Curse of the Elements can be copied also.

- Hellfire can be cast while moving.

- Fixed possibility to use spells of Command Demon if a player has used Grimoire of Sacrifice before.

- Fixed a bug, when Spell Lock got by Grimoire of Sacrifice was not copied by Havoc

- Fixed all known bugs in work of Demonic Gateway

- Now Chaos Wave and Touch of Chaos hit rogue under Cloak of Shadows.

- Fixed a bug, when Flames of Xoroth did not summon the last pet.

- Now Summon Felhunter will use Shadow Bite only if he has more than 80 energy.

- Molten Core - excluded a variant, when it made Soul Fire instant, now bonus gives effect of one stack.

- Fixed a bug, when Shadowburn did not deal damage in some cases when target was healed in a moment of dealt damage and got more than 20% HP.

- Chaos Wave and Touch of Chaos will now correctly pass Cloak of Shadows and will not be decreased by Diffuse Magic

- Fixed attack power of Summon Wrathguard

- Fixed duration of Optical Blast and Spell Lock auras.

- Fixed proc of Nightfall

- Fixed enormous duration of Spell Lock

- Hellfire no longer ignore LoS.

 

Hunter:

 

- Fixed a bug, when Blink Strikes could proc while pet was under control.

- Fixes of damage stack of Explosive Shot

- Fixed Glyph of Enduring Deceit

- Fixed Glyph of Endless Wrath

- Fixed trap proc radius (was higher than should).

- Fixed Glyph of Misdirection

 

Spells and talents, others:

 

- Fixed a problem where some of the aura worked in full operation for low levels, for example: Scroll of Stamina IX and others.

- Fixed a bug with stacking of auras that increase stamina.

- Fixed an exploit with WPE, that allowed to switch single-target spell to dest-target and spam spells under the target, for example undefined.

- Fixed scaling of auras that influence attack/cast speed, all effects should multiply not summarize.

- Removed the second test of LoS for single-target spells, because one test has already been made, and the second is simply not needed. In addition, it led to cases where a player has moved between the first and second test, then castes passes, but the effect is not applied.

- Fixed a bug, when some spells (for example: Mark of the Wild of a druid) applied only to a party, but not to a raid.

- Fixed a bug, when summoned creatures lost Battle Fatigue

- Fixed visual effect of Every Man for Himself

- Fixed an exploit that allowed to interrupt casts of bosses by running away.

- Now Shadowmeld absorbs spell only in case if a it was used in a moment when spell hit a player.

- Now, damage done to absorb shield control auras will be removed.

- Battle Fatigue should be applied to all creatures, controlled by player, not only pets.

- Fixed Throw should not have cooldown.

 

Items:

 

- Fixed a bug, when Thundering Skyfire Diamond gave +20,000 to haste rate.

- Fixed a bug with PvP power, when Prideful Gladiator's Quickblade is used.

- Fixed Well Fed stacks of different items.

- Fixed work of items for banishing elementals in Arathi Highlands Thundering Charm

- Fixed stacking of undefined aura up to 5 times from undefined of Barbed Assassin Battlegear rogue set.

- Fixed stamina increase by Great Pandaren Banquet

- Fixed target amount, that receive heal from Jina-Kang, Kindness of Chi-Ji

- Fixed Spectral Grog

- Fixed learning Plump Dig Rat

- Fixed Honorary Brewmaster Keg

- Fixed Faded Wizard Hat

- Fixed Hardened Shell

 

All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2016-10-13 tо 2016-12-29), with messages from Herald.

 

Do not forget to delete the Cache folder from the root folder of the game after each update.

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Hardened Shell
Binds when picked up
Unique

Use: Throw a hard shell, dismounting the target. Unusable on targets above level 94. (15 Min Cooldown)
"Seems unfair."